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// service_01 Most popular

UEFN MAP /
GAME DEV

Full UEFN builds from concept to publish. Or, if you're stuck, I'll come in and ship it.

// the_pitch

WHAT THIS IS

Most of my time is here. UEFN is what I do every day — I know its sharp edges, its workarounds, and which Verse APIs you actually want to touch versus the ones that'll burn an afternoon.

Whether you have a half-finished concept on a Discord server or a fully briefed game with a deadline, I can build it. Solo on small projects, embedded in your team on bigger ones.

Every build comes with handover docs so whoever maintains it next isn't reverse-engineering my logic at 2am.

// options

AVAILABLE OPTIONS

Pick what matches your project — I can also mix-and-match if you need something in between.

Full Map Build
2–6 weeks
Concept → publish. Level, logic, UI, tuning, the lot.
Game Mode Prototype
1–2 weeks
Playable core loop you can put in front of testers.
Map Rescue
Project-dependent
Take over a stuck or broken project and finish it.
Performance Pass
3–7 days
Profile, optimize, fix frame drops on an existing build.
// deliverables

WHAT YOU GET

🗂️
Source project (.uefnproject)
📄
Handover documentation
🎮
Published live map
🐛
14 days bug-fix window
// examples

EXAMPLES OF MY WORK

Placeholder shots — real captures from shipped projects will go here soon.

// preview 🏝️
Tropical Survival Map
// preview 🌌
Sci-Fi Zone Wars
// preview 🏜️
Desert Heist Mode
// stack

TOOLS & TECH

UEFN 100%Verse 97%Scenegraph 73%UMG 99%
// ready_to_brief

Got a project in mind?

Send me the brief — scope, deadline, whatever you've got. Quote within 24h.

Contact for quote